Merit - Fake It
Fake It 3 pt. Merit You talk a convincing game. Sometimes you are even convincing enough to be right. Maybe you claim you can “make that jump,” “ace that test,” or “hit that target.” You may be criminally lucky or possess hidden talents. When you successfully lie about your proficiency in a task with a Manipulation + Subterfuge roll and then attempt to prove your claims, the difficulty of the roll to carry out your ambition is reduced by two.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License