Chuarrar Zyakkun
Portrait of Chuarrar Zyakkun
Portrayed by {$actor}
Name: Chuarrar Zyakkun
Aliases: {$alias}
Rank: Novice
Homeworld: Sullust
Species: Sullustan
Affiliation: Rebel Alliance
Occupation: Pilot
Star Wars


Chuarrar worked as a co-pilot for a man named Gerrick Felso, a smuggler operating in the core worlds. Chuarrar wanted to be a great pilot and he learned from Gerrick the tricks of being a good pilot that occasionally ran cargo under the Imperial noses. He was well on becoming good enough to take the controls of the light freighter from Gerrick until they were caught.

The Imperial Star Destroyer pulled them in a tractor beam, and they quickly stashed the illicit goods in a secret compartment. As they were boarded, a very clever Imperial Officer was able to quickly discern where the secret compartment was and confiscated their stash. Both he and Gerrick were imprisoned.

While Gerrick took responsibility for the smuggling, leaving Chuarrar with a much lighter prison sentence, the Imperial Officer was cruel and sadistic. He was an accomplished torcheror and specist, and during his free time made Churrar's life a living hell until he was dropped on a planet to serve his time. During that time, his eye was extracted thus ending his desires to become a pilot.

Now, after his release from prison, he has one eye, a lot of pain, and a score to settle.










Agility: Dice_Fill-ins_d8.png
Smarts: Dice_Fill-ins_d8.png
Spirit: Dice_Fill-ins_d6.png
Strength: Dice_Fill-ins_d6.png
Vigor: Dice_Fill-ins_d6.png


  • Galactic Basic

Secondary Statistics

Add to Persuasion and Streetwise rolls
Run: +d6; -2 on other actions this round
2 + half Fighting die type
2 + half Vigor die type
Modified by Value and Availability
Dark Side
Penalty to Charisma and Test of Will resistance

Permanent Injuries

  • Missing Eye


Driving (Agility): Dice_Fill-ins_d4.png
Fighting (Agility): Dice_Fill-ins_d0.png
Healing (Smarts): Dice_Fill-ins_d0.png
Intimidation (Spirit): Dice_Fill-ins_d0.png
Investigation (Smarts): Dice_Fill-ins_d0.png
Knowledge (Battle) (Smarts): Dice_Fill-ins_d0.png
Knowledge (Computers) (Smarts): Dice_Fill-ins_d6.png
Knowledge (The Force) (Smarts): Dice_Fill-ins_d0.png
Knowledge (Sentientology) (Smarts): Dice_Fill-ins_d0.png
Knowledge (Star Systems) (Smarts): Dice_Fill-ins_d0.png
Notice (Smarts): Dice_Fill-ins_d0.png
Perform (Spirit): Dice_Fill-ins_d0.png
Persuasion (Spirit): Dice_Fill-ins_d0.png
Piloting (Agility): Dice_Fill-ins_d4.png
Repair (Smarts): Dice_Fill-ins_d8.png +2
Riding (Agility): Dice_Fill-ins_d0.png
Shooting (Agility): Dice_Fill-ins_d0.png
Stealth (Agility): Dice_Fill-ins_d0.png
Streetwise (Smarts): Dice_Fill-ins_d0.png
Survival (Smarts): Dice_Fill-ins_d0.png
Taunt (Smarts): Dice_Fill-ins_d0.png
Thievery (Agility): Dice_Fill-ins_d0.png
Tracking (Smarts): Dice_Fill-ins_d0.png

Species Benefits and Drawbacks

Included page "star-wars:species-abilities-sullustan" does not exist (create it now)


Hindrance Type Description
One Eye Major The character has only one eye. If a patch or glass replacement isn't worn, suffer –1 to Charisma for the grotesque wound. Suffer a –2 penalty to any Trait rolls that require depth perception, such as Shooting or Throwing, jumping a ravine or rooftop, and so on.


Edge Type Description
McGyver Professional Suffers no penalties on Trait rolls for lack of equipment in most situations. In addition, given a few simple tools, props, or devices, the character can rig devices to fill a need when such a thing isn’t actually present.
Mr. Fix It Professional The inventor adds +2 to Repair rolls. With a raise, halve the time required to fix something.


Weapon Range Damage RoF AP Shots Weight Notes
{$weapon} {$range} {$damage} {$rof} {$ap} {$shots} {$weight} lb. {$notes}


Armor Type Armor Bonus Weight Notes
{$armorType} {$armorBonus} {$weight} lb. {$notes}



Total XP: 0 Rank: Novice
XP Rank Advance


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