Harald Florent
Portrayed by Gabriel Byrne
Name: Harald Florent
Status: Noble
Rank/Title: Lord
Occupation: Head of House
Faction: House Florent
Birthplace: Brightwater Keep, The Reach
Game of Thrones

Background

Many a thing has been bought and sold or travelled through Oldtown from House Florent in their Brightwater Keep that is at the north end of the Honeywine River that ends in the south inside of Oldtown. Lord Harald Florent knows that goods of questionable origin can be purchased in Oldtown. Often he has an agent in the city looking for the next great find. One of his agents, Short Tom Tinker is completely in the know of how things operate, but he keeps it secret to protect his Lord and House should the secret be revealed and House Florent sullied by association. Harald also enjoys trips down the river on his pleasure yacht in good weather so he is often a visitor to Oldtown himself.

With a Florent being the mother of the Queen, Harald and House Florent believe that this is the perfect opportunity to finally take up what's rightfully theirs. The prize, Highgarden.

Sessions

Relationships

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{$Title}

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Harald Florent

Attributes

Agility: Dice_Fill-ins_d6.jpg
Smarts: Dice_Fill-ins_d6.jpg
Spirit: Dice_Fill-ins_d6.jpg
Strength: Dice_Fill-ins_d6.jpg
Vigor: Dice_Fill-ins_d6.jpg

Languages

  • Westerosi Common Tongue

Secondary Statistics

Charisma
Add to Persuasion and Streetwise rolls
+0
Pace
Run: +d6; -2 on other actions this round
6
Parry
2 + half Fighting die type
2
Toughness
2 + half Vigor die type
5
Awareness
2 + half Notice die type
2
Wealth
Add to Knowledge (Commerce) or Streetwise
0

Permanent Injuries

Skills

Boating (Agility): Dice_Fill-ins_d0.jpg
Driving (Agility): Dice_Fill-ins_d0.jpg
Fighting (Agility): Dice_Fill-ins_d0.jpg
Healing (Smarts): Dice_Fill-ins_d0.jpg
Intimidation (Spirit): Dice_Fill-ins_d0.jpg
Investigation (Smarts): Dice_Fill-ins_d0.jpg
Knowledge (Battle) (Smarts): Dice_Fill-ins_d0.jpg
Notice (Smarts): Dice_Fill-ins_d0.jpg
Perform (Spirit): Dice_Fill-ins_d0.jpg
Persuasion (Spirit): Dice_Fill-ins_d0.jpg
Piloting (Agility): Dice_Fill-ins_d0.jpg
Repair (Smarts): Dice_Fill-ins_d0.jpg
Riding (Agility): Dice_Fill-ins_d0.jpg
Shooting (Agility): Dice_Fill-ins_d0.jpg
Stealth (Agility): Dice_Fill-ins_d0.jpg
Streetwise (Smarts): Dice_Fill-ins_d0.jpg
Survival (Smarts): Dice_Fill-ins_d0.jpg
Taunt (Smarts): Dice_Fill-ins_d0.jpg
Thievery (Agility): Dice_Fill-ins_d0.jpg
Throwing (Agility): Dice_Fill-ins_d0.jpg
Tracking (Smarts): Dice_Fill-ins_d0.jpg

Racial Benefits and Drawbacks

  • Resourceful: Humans receive an extra Edge during character creation.

Hindrances

Hindrance Type Description

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Edges

Edge Type Description

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Weapons

Weapon Range Damage RoF AP Shots Weight Notes
{$weapon} {$range} {$damage} {$rof} {$ap} {$shots} {$weight} lb. {$notes}

Armor

Armor Type Armor Bonus Weight Notes
{$armorType} {$armorBonus} {$weight} lb. {$notes}

Gear

Wealth and Currency

1 Gold Dragon = 105 Stags • 1 Silver Stag = 56 Pennies

Coinage Amount
Gold Dragons
Silver Stags
Copper Pennies

Other Valuables

*

Advances

Total XP: 0 Rank: Novice
XP Rank Advance
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