Danielle Tayle
Portrayed by Holliday Grainger
Name: Danielle Tayle
Alias: Piece o Tayle
Status: Smallfolk
Rank/Title: Madam
Occupation: Brothel Madam
Faction: The Black Mermaid Inn
Birthplace: Oltown, The Reach
Game of Thrones


Danielle Tayle runs the brothel that's favorited by sailors, the Black Mermaid Inn. She does her best to keep everything running smoothly. Knowing men often run their mouths too freely when intimate, Danielle runs her business as much for the knowledge her women learn as the money they make. While Danielle doesn’t want trouble in town, she is more than willing to sell rival pirate ships information on each other’s operation, resulting in a number of deceits in the high seas. For her information, Danielle always gets a cut and so far her information brokering activities have led to lead back to her.

Many of the girls, including Danielle who works there have taken to tattooing their hips with a floury fin-like belt as many mermaids are depicted as having. A (mostly) friendly rivalry has started as well that for every gold dragon earned a girl adds another delicate scale below the belt. So a client can see just how valuable his or her (yes there are man whores available too) whore of choice is. The term 'Pay by the scale' was coined at the black mermaid, as it has also become custom that every scale a whore has will cost the client a stag each. Of course, reasonable bargains are offered to regular guests.

Danielle fashions herself in jewelry, clothing, and styles her hair to look quite a bit like a mermaid that's just gotten her legs after coming ashore.


(The Lost Prince 02) Toil and BubbleSummary: Dorian Waters is close on the trail to find his missing friend.







Danielle Tayle

Character Sheet


Agility Dice_Fill-ins_d6.png
Smarts Dice_Fill-ins_d6.png
Spirit Dice_Fill-ins_d6.png
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Vigor Dice_Fill-ins_d6.png


  • Westerosi Common Tongue

Secondary Statistics

Add to Persuasion and Streetwise rolls
Run: +d6; -2 on other actions this round
2 + half Fighting die type
2 + half Vigor die type
2 + half Notice die type
Add to Knowledge (Commerce) or Streetwise

Permanent Injuries


Boating (Agility) Dice_Fill-ins_d0.png
Driving (Agility) Dice_Fill-ins_d0.png
Fighting (Agility) Dice_Fill-ins_d0.png
Healing (Smarts) Dice_Fill-ins_d0.png
Intimidation (Spirit) Dice_Fill-ins_d0.png
Investigation (Smarts) Dice_Fill-ins_d0.png
Knowledge (Battle) (Smarts) Dice_Fill-ins_d0.png
Notice (Smarts) Dice_Fill-ins_d0.png
Perform (Spirit) Dice_Fill-ins_d0.png
Persuasion (Spirit) Dice_Fill-ins_d0.png
Piloting (Agility) Dice_Fill-ins_d0.png
Repair (Smarts) Dice_Fill-ins_d0.png
Riding (Agility) Dice_Fill-ins_d0.png
Shooting (Agility) Dice_Fill-ins_d0.png
Stealth (Agility) Dice_Fill-ins_d0.png
Streetwise (Smarts) Dice_Fill-ins_d0.png
Survival (Smarts) Dice_Fill-ins_d0.png
Taunt (Smarts) Dice_Fill-ins_d0.png
Thievery (Agility) Dice_Fill-ins_d0.png
Throwing (Agility) Dice_Fill-ins_d0.png
Tracking (Smarts) Dice_Fill-ins_d0.png

Racial Benefits and Drawbacks

  • Adaptive: Humans receive an extra Edge during character creation.


Hindrance Type Description

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Edge Type Description

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Weapon Range Damage RoF AP Shots Min Str Weight Notes
{$weapon} {$range} {$damage} {$rof} {$ap} {$shots} {$minStr} {$weight} lb. {$notes}


Armor Type Armor Bonus Min Str Weight Notes
{$armorType} {$armorBonus} {$minStr} {$weight} lb. {$notes}


Wealth and Currency

1 Gold Dragon = 105 Stags • 1 Silver Stag = 56 Pennies

Coinage Amount
Gold Dragons
Silver Stags
Copper Pennies

Other Valuables



Total Advances: {$totalAdvances} Rank: Novice
Rank Advance
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