Power - Numb
Power Numb Rank Novice Power Points 1 Range Touch Duration 10 minutes

Numb alleviates pain caused by injury. With a success on the Hexslinging roll, the power removes one point of wound penalties. With a raise, numb removes two points of penalties. The effect lasts for the duration, so it may shield a character from wound penalties acquired after the initial casting as well as those already suffered.

Numb also nullifies any temporary Injury Table results for its duration. A character made Lame by a hit to the leg, for example, can move normally while numbed. It has no effect on permanent Injuries.

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