Cyril Lydden
Portrayed by Joseph Mawle
Name: Cyril Lydden
Alias: Cy
Status: Noble
Rank/Title: Lord
Occupation: Lord of the Deep Den
Faction: House Lydden
Birthplace: The Deep Den, Westerlands
Goal: {$goal}
Motivation: {$motivation}
Virtue: {$virtue}
Vice: {$vice}
A Song of Ice and Fire



Born in the Deep Den in the Westerlands to Bronden Lydden and Samaya (Serrett) Lydden. He is the only child and has become the Lord of Deep Den since his father's passing. His first wife, Ashlei Lefford had trouble conceiving and then carrying to full term which left too frail to survive the birthbed when the last did manage to keep to term. Cyril cared for Ashlei very much.

After that Cyril was in no rush to become a husband again. So arrangements were made to be betrothed to the young Lady Arana Hightower. Her coming of age coincided with his fathers passing which he put some pressure on Cyril to continue the Lydden legacy.

Cyril is a rather gentle soul. But much like the charge of his family crest, the badger, he is quiet until provoked. Then woe to that which disturbed him.



Arana (Hightower) Lydden

Arana (Hightower) Lydden


Wife: The eldest child and daughter of Ormund Hightower and Cyril's distant cousin Juleen (Lannister) Hightower. When Cyril lost his first wife Arana was just a young girl. But Cyril was in no rush to remarry and Juleen proposed a match with Arana and Cyril agreed and waited for her to come of age. They were recently wed in Oldtown.





Character Sheet

Abilities and Specialties

Ability Rank Specialties
Agility 2 Acrobatics: 0B, Balance: 0B, Contortions: 0B, Dodge: 0B, Quickness: 0B
Animal Handling 2 Drive: 0B, Ride: 0B, Soothe: 0B, Train: 0B
Athletics 2 Climb: 0B, Jump: 0B, Run: 0B, Strength: 0B, Swim: 0B, Throw: 0B
Awareness 2 Empathy: 0B, Notice: 0B
Culture 2 Breeding: 0B, Politics: 0B, Tournaments: 0B
Cunning 2 Decipher: 0B, Logic: 0B, Memory: 0B, Stewardship: 0B
Deception 2 Act: 0B, Bluff: 0B, Cheat: 0B, Disguise: 0B
Endurance 2 Resilience: 0B, Stamina: 0B
Fighting 2 Axes: 0B, Bludgeons: 0B, Brawling: 0B, Long Blades: 0B, Pole-arms: 0B, Shields: 0B, Short Blades: 0B, Spears: 0B
Healing 2 Diagnosis: 0B, Treat Ailment: 0B, Treat Injury: 0B
Knowledge 2 Education: 0B, Research: 0B, Streetwise: 0B
Marksmanship 2 Bows: 0B, Crossbows: 0B, Siege: 0B, Thrown: 0B
Persuasion 2 Bargain: 0B, Charm: 0B, Convince: 0B, Incite: 0B, Intimidate: 0B, Seduce: 0B, Taunt: 0B
Stealth 2 Blend In: 0B, Sneak: 0B
Survival 2 Forage: 0B, Hunt: 0B, Orientation: 0B, Track: 0B
Thievery 2 Pick Lock: 0B, Sleight of Hand: 0B, Steal: 0B
Warfare 2 Command: 0B, Strategy: 0B, Tactics: 0B
Will 2 Coordinate: 0B, Courage: 0B, Dedication: 0B


Status 2 Reputation +0


  • Common Tongue

Benefits & Drawbacks

Benefit Type Description
{$quality} {$description}
Drawback Description
{$quality} {$description}


Initiative Intrigue Defense Composure
{$initiative} {$intrigueDefense} {$composure}
Awareness (Empathy) Awareness + Culture + Cunning Will Rank x 3


Initiative Combat Defense Health
{$initiative} {$combatDefense} {$health}
Agility (Quickness) Agility + Athletics + Awareness Endurance Rank x 3


Armor Type Armor Rating Armor Penalty Bulk
{$armorType} {$armorRating} {$armorPenalty} {$bulk}
Reduce Damage by Rating Apply to Agility Test Results and Combat Defense Reduces Movement


Weapon Test Damage Qualities
{$weapon} {$test} {$damage} {$qualities}


Base Movement Burdened Movement Sprint Burdened Sprint
{$base} {$burdened} {$sprint} {$burdenedSprint}
4 (3 if Athletics 1) Yards +1 per 2B in Run -1 yard per 2 points of Bulk Base Movement x 4 -1 yard per point of Bulk

Gear & Belongings



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